10 февраля 2023 Hardware


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    glmark2 2021.02
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    OpenGL Information
    GL_VENDOR:     NVIDIA Corporation
    GL_RENDERER:   NVIDIA GeForce GTX 1650/PCIe/SSE2
    GL_VERSION:    4.6.0 NVIDIA 510.108.03
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[build] use-vbo=false: FPS: 5672 FrameTime: 0.176 ms
[build] use-vbo=true: FPS: 10902 FrameTime: 0.092 ms
[texture] texture-filter=nearest: FPS: 10231 FrameTime: 0.098 ms
[texture] texture-filter=linear: FPS: 10310 FrameTime: 0.097 ms
[texture] texture-filter=mipmap: FPS: 10340 FrameTime: 0.097 ms
[shading] shading=gouraud: FPS: 9532 FrameTime: 0.105 ms
[shading] shading=blinn-phong-inf: FPS: 9510 FrameTime: 0.105 ms
[shading] shading=phong: FPS: 9201 FrameTime: 0.109 ms
[shading] shading=cel: FPS: 9341 FrameTime: 0.107 ms
[bump] bump-render=high-poly: FPS: 7611 FrameTime: 0.131 ms
[bump] bump-render=normals: FPS: 11116 FrameTime: 0.090 ms
[bump] bump-render=height: FPS: 11131 FrameTime: 0.090 ms
[effect2d] kernel=0,1,0;1,-4,1;0,1,0;: FPS: 8704 FrameTime: 0.115 ms
[effect2d] kernel=1,1,1,1,1;1,1,1,1,1;1,1,1,1,1;: FPS: 6138 FrameTime: 0.163 ms
[pulsar] light=false:quads=5:texture=false: FPS: 10589 FrameTime: 0.094 ms
[desktop] blur-radius=5:effect=blur:passes=1:separable=true:windows=4: FPS: 4466 FrameTime: 0.224 ms
[desktop] effect=shadow:windows=4: FPS: 6935 FrameTime: 0.144 ms
[buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS: 1132 FrameTime: 0.883 ms
[buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=subdata: FPS: 1434 FrameTime: 0.697 ms
[buffer] columns=200:interleave=true:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS: 1271 FrameTime: 0.787 ms
[ideas] speed=duration: FPS: 9101 FrameTime: 0.110 ms
[jellyfish] <default>: FPS: 7761 FrameTime: 0.129 ms
[terrain] <default>: FPS: 867 FrameTime: 1.153 ms
[shadow] <default>: FPS: 7386 FrameTime: 0.135 ms
[refract] <default>: FPS: 2092 FrameTime: 0.478 ms
[conditionals] fragment-steps=0:vertex-steps=0: FPS: 10451 FrameTime: 0.096 ms
[conditionals] fragment-steps=5:vertex-steps=0: FPS: 10317 FrameTime: 0.097 ms
[conditionals] fragment-steps=0:vertex-steps=5: FPS: 10543 FrameTime: 0.095 ms
[function] fragment-complexity=low:fragment-steps=5: FPS: 10319 FrameTime: 0.097 ms
[function] fragment-complexity=medium:fragment-steps=5: FPS: 10363 FrameTime: 0.096 ms
[loop] fragment-loop=false:fragment-steps=5:vertex-steps=5: FPS: 10332 FrameTime: 0.097 ms
[loop] fragment-steps=5:fragment-uniform=false:vertex-steps=5: FPS: 10235 FrameTime: 0.098 ms
[loop] fragment-steps=5:fragment-uniform=true:vertex-steps=5: FPS: 10280 FrameTime: 0.097 ms
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                                  glmark2 Score: 8048 
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